Simplifies event drag handling by removing redundant clone management Optimizes single column event rendering and cleanup process Removes unnecessary logging and console output Improves event update and re-rendering strategies Enhances performance and reduces complexity in event manipulation
220 lines
No EOL
7.4 KiB
TypeScript
220 lines
No EOL
7.4 KiB
TypeScript
/**
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* EdgeScrollManager - Auto-scroll when dragging near edges
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* Uses time-based scrolling with 2-zone system for variable speed
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*/
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import { IEventBus } from '../types/CalendarTypes';
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import { IDragMoveEventPayload, IDragStartEventPayload } from '../types/EventTypes';
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export class EdgeScrollManager {
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private scrollableContent: HTMLElement | null = null;
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private timeGrid: HTMLElement | null = null;
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private draggedClone: HTMLElement | null = null;
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private scrollRAF: number | null = null;
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private mouseY = 0;
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private isDragging = false;
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private isScrolling = false; // Track if edge-scroll is active
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private lastTs = 0;
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private rect: DOMRect | null = null;
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private initialScrollTop = 0;
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private scrollListener: ((e: Event) => void) | null = null;
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// Constants - fixed values as per requirements
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private readonly OUTER_ZONE = 100; // px from edge (slow zone)
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private readonly INNER_ZONE = 50; // px from edge (fast zone)
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private readonly SLOW_SPEED_PXS = 140; // px/sec in outer zone
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private readonly FAST_SPEED_PXS = 640; // px/sec in inner zone
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constructor(private eventBus: IEventBus) {
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this.init();
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}
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private init(): void {
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// Wait for DOM to be ready
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setTimeout(() => {
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this.scrollableContent = document.querySelector('swp-scrollable-content');
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this.timeGrid = document.querySelector('swp-time-grid');
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if (this.scrollableContent) {
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// Disable smooth scroll for instant auto-scroll
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this.scrollableContent.style.scrollBehavior = 'auto';
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// Add scroll listener to detect actual scrolling
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this.scrollListener = this.handleScroll.bind(this);
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this.scrollableContent.addEventListener('scroll', this.scrollListener, { passive: true });
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}
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}, 100);
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// Listen to mousemove directly from document to always get mouse coords
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document.body.addEventListener('mousemove', (e: MouseEvent) => {
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if (this.isDragging) {
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this.mouseY = e.clientY;
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}
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});
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this.subscribeToEvents();
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}
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private subscribeToEvents(): void {
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// Listen to drag events from DragDropManager
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this.eventBus.on('drag:start', (event: Event) => {
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const payload = (event as CustomEvent).detail;
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this.draggedClone = payload.draggedClone;
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this.startDrag();
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});
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this.eventBus.on('drag:end', () => this.stopDrag());
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this.eventBus.on('drag:cancelled', () => this.stopDrag());
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// Stop scrolling when event converts to/from all-day
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this.eventBus.on('drag:mouseenter-header', () => {
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console.log('🔄 EdgeScrollManager: Event converting to all-day - stopping scroll');
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this.stopDrag();
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});
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this.eventBus.on('drag:mouseenter-column', () => {
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this.startDrag();
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});
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}
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private startDrag(): void {
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console.log('🎬 EdgeScrollManager: Starting drag');
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this.isDragging = true;
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this.isScrolling = false; // Reset scroll state
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this.lastTs = performance.now();
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// Save initial scroll position
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if (this.scrollableContent) {
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this.initialScrollTop = this.scrollableContent.scrollTop;
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}
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if (this.scrollRAF === null) {
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this.scrollRAF = requestAnimationFrame((ts) => this.scrollTick(ts));
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}
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}
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private stopDrag(): void {
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this.isDragging = false;
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// Emit stopped event if we were scrolling
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if (this.isScrolling) {
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this.isScrolling = false;
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console.log('🛑 EdgeScrollManager: Edge-scroll stopped (drag ended)');
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this.eventBus.emit('edgescroll:stopped', {});
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}
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if (this.scrollRAF !== null) {
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cancelAnimationFrame(this.scrollRAF);
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this.scrollRAF = null;
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}
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this.rect = null;
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this.lastTs = 0;
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this.initialScrollTop = 0;
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}
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private handleScroll(): void {
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if (!this.isDragging || !this.scrollableContent) return;
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const currentScrollTop = this.scrollableContent.scrollTop;
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const scrollDelta = Math.abs(currentScrollTop - this.initialScrollTop);
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// Only emit started event if we've actually scrolled more than 1px
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if (scrollDelta > 1 && !this.isScrolling) {
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this.isScrolling = true;
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console.log('💾 EdgeScrollManager: Edge-scroll started (actual scroll detected)', {
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initialScrollTop: this.initialScrollTop,
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currentScrollTop,
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scrollDelta
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});
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this.eventBus.emit('edgescroll:started', {});
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}
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}
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private scrollTick(ts: number): void {
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const dt = this.lastTs ? (ts - this.lastTs) / 1000 : 0;
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this.lastTs = ts;
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if (!this.scrollableContent) {
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this.stopDrag();
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return;
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}
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// Cache rect for performance (only measure once per frame)
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if (!this.rect) {
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this.rect = this.scrollableContent.getBoundingClientRect();
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}
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let vy = 0;
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if (this.isDragging) {
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const distTop = this.mouseY - this.rect.top;
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const distBot = this.rect.bottom - this.mouseY;
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// Check top edge
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if (distTop < this.INNER_ZONE) {
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vy = -this.FAST_SPEED_PXS;
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} else if (distTop < this.OUTER_ZONE) {
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vy = -this.SLOW_SPEED_PXS;
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}
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// Check bottom edge
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else if (distBot < this.INNER_ZONE) {
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vy = this.FAST_SPEED_PXS;
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} else if (distBot < this.OUTER_ZONE) {
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vy = this.SLOW_SPEED_PXS;
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}
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}
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if (vy !== 0 && this.isDragging && this.timeGrid && this.draggedClone) {
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// Check if we can scroll in the requested direction
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const currentScrollTop = this.scrollableContent.scrollTop;
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const scrollableHeight = this.scrollableContent.clientHeight;
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const timeGridHeight = this.timeGrid.clientHeight;
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// Get dragged element position and height
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const cloneRect = this.draggedClone.getBoundingClientRect();
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const cloneBottom = cloneRect.bottom;
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const timeGridRect = this.timeGrid.getBoundingClientRect();
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const timeGridBottom = timeGridRect.bottom;
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// Check boundaries
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const atTop = currentScrollTop <= 0 && vy < 0;
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const atBottom = (cloneBottom >= timeGridBottom) && vy > 0;
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if (atTop || atBottom) {
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// At boundary - stop scrolling
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if (this.isScrolling) {
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this.isScrolling = false;
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this.initialScrollTop = this.scrollableContent.scrollTop;
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console.log('🛑 EdgeScrollManager: Edge-scroll stopped (reached boundary)');
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this.eventBus.emit('edgescroll:stopped', {});
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}
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// Continue RAF loop to detect when mouse moves away from boundary
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if (this.isDragging) {
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this.scrollRAF = requestAnimationFrame((ts) => this.scrollTick(ts));
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}
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} else {
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// Not at boundary - apply scroll
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this.scrollableContent.scrollTop += vy * dt;
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this.rect = null; // Invalidate cache for next frame
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this.scrollRAF = requestAnimationFrame((ts) => this.scrollTick(ts));
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}
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} else {
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// Mouse moved away from edge - stop scrolling
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if (this.isScrolling) {
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this.isScrolling = false;
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this.initialScrollTop = this.scrollableContent.scrollTop; // Reset for next scroll
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console.log('🛑 EdgeScrollManager: Edge-scroll stopped (mouse left edge)');
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this.eventBus.emit('edgescroll:stopped', {});
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}
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// Continue RAF loop even if not scrolling, to detect edge entry
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if (this.isDragging) {
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this.scrollRAF = requestAnimationFrame((ts) => this.scrollTick(ts));
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} else {
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this.stopDrag();
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}
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}
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}
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} |